Farms and Gardens
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Farms and Gardens
In ArcheAge, a farm or garden can refer to any area (except a house) in which a player is attempting to grow crops and/or livestock.
Different Types of Farms and Gardens
While all farms and gardens are used for the same purpose, each type has its own rules, level of safety, and method of acquisition. These are listed below.
- Scarecrow Garden: At 8x8 meters, this is the smallest property that can be owned by a player. It must be placed in an appropriate Housing Province, and other players cannot steal from this type of farm once it has been completed. A Scarecrow Garden can be earned by completing the first section of Blue Salt Quests on either starting continent. Only players with patron status can place property.
- Scarecrow Farm: Four times larger than a Scarecrow Garden, the 16x16m Scarecrow Farm can be earned by completing the second section of Blue Salt Quests on either starting continent. It must be placed in an appropriate Housing Province, and other players cannot steal from this type of farm once it has been completed. Only players with patron status can place property.
- Secret Farm: A “secret farm” refers to any location where a player is attempting to grow crops or livestock on unprotected land. A secret farm incurs no taxes, and has no limits to its size. But because anyone can steal from unprotected land, secret farms are usually hidden in remote locations. Large secret farms are often well-guarded by their creators, and hidden in PvP zones where thieves can be forcibly repelled.
- Public Farms: Each starting continent has numerous Public Farms, which allow any character (patron or not) to enjoy some of the benefits of planting on protected land. Each Public Farm has different limitations on the types of crops and/or livestock it will support, and only protects a player’s property for 24 hours. Any crops or livestock left on a Public Farm for more than 24 hours can be taken by other players without penalty.
Property and Taxes
Scarecrow Gardens and Scarecrow Farms cost Tax Certificates to maintain, which can be made at any farm or house. Taxes are due every week, and are payable through the game’s Mail System. Taxes increase dramatically the more properties a character owns.
If taxes are not paid on a property, the property is demolished after two weeks. The design for the property is mailed back to the player, as are all housing items on the property unless the item specifically states otherwise.
Buying and Selling Property
Houses and Scarecrow Farms can be sold to other players through an in-game realtor system. To sell a property, simply do the following:
- Ensure that the property has been built completely.
- Purchase an Appraisal Certificate from the Marketplace.
- Interact with the property and select the “Show information” option.
- Press the “Sale” button to open the Sale window.
- Specific the asking price and buyer, then press the “Register” button to put the property up for sale.
- The property will now be surrounded by small golden key signposts indicating that it is for sale. If no buyer was specified, any character may interact with the signposts to purchase the property. If a specific buyer was listed, only that character may purchase the property.